

If you hack the vending machine, this is actually cheaper than buying cyanide anyway (at least, without spending a perk), although I recommend carrying an extra cyanide around in case a lag spike makes you machine gun all your delicious death juice into the wall. If you somehow almost run out of squirts and can't find a drug dealer, just go to any ammo vendor and pay to "reload" your cyanide, provided you haven't fired the last shot yet. You now have 12 highly accurate one-hit-gib silenced shots, and every time you kill, you gain at least one extra shot. What can I say, smoking kills.Ĭombine the squirty with the cyanide, carry the ammunizer in your inventory. I don't need to keep running off to reload every few shots, since cigarettes are plentiful in trash cans and off drug dealers. Personally, I like playing on low health mode and topping up my squirtgun with nicotine. Unless you've loaded your squirtgun up with cyanide or rage. Just be careful not to miss and hit your enemies. Good for the more practical drugs like Invincibility, or the ones you want to keep your distance after applying, like Electroshock, just squirt your guys while they're in combat, and when you're down to 1/12 shots remaining, go reload it at any friendly bullet-selling corner store for a pittance of cash. Stretches your syringes out to 12 shots (literally), and if you don't drain it dry (again, literally), you can refill it at any ammo vendor without needing a replacement syringe. If you want to go the drugdealing gangleader route of buffing your allies, or even just don't plan on using syringes on yourself, make it a goal to unlock and acquire the squirtgun. Same with theives and lockpicks and workers and wrenches (You can even see which workers are carrying wrenches) Using slum dwellers to cause a ruckus outside a bar is twice the price of buying cigarettes to stuff in the vents, but its mobile, you can do it multiple times and if your doing the pacifist thing it works.ĮDIT 13/03/17 Dead hackers are the main source of hacking tools for the rest of characters. The game isnt super balanced for it though, so healing is out of whack as the food items are unchanged, which leads to hoarding of bannas and burgers pretty quick. and your encouraged to duck into cover and use stealth etc. Makes you feel more badass when you clear rooms of dudes with guns. But it really plays into planning and using your resources well. It's really fun but lives tend to be quite brief. A known syringe is pretty much a problem solved.Īs a tip mostly for your own fun. Also don't forget to keep an eye out for scientists in houses and whatnot (Non restricted places) to get them to identify a syringe for 20. But bartenders can sell you a beer and wiskey for pretty cheap. This goes for targets of "Retrieve item" quests as well.ĭon't forget doctors can heal you for full, for 60. Sometimes you can just give them a beer or something. You can bribe bouncers outside science labs to let you in.
#STREETS OF ROGUE ALTER FREE#
Might be worth one syringe to double your mileage with your backup, who otherwise are usually one free building clear. If you're going to be standing back and shooting, and your having them wailing up close and personal with a bat, maybe they could do with something like a health regen or cocaine or whatever. When running a gang or whatever, it's often a quite viable idea to use a buff syringe on your minions than yourself. Sledgehammers (with a strong character) are strong enough to break open windows.

#STREETS OF ROGUE ALTER GENERATOR#
Is great for taking out shopkeepers to get their keys (TIP INCEPTION - run outside and tap windows is a real good way position them by the generator sometimes.) They are also possibly the most worthwhile weapon to add durability to. It seems to be much more stealthy than picking locks etc, as people in same room don't seem to care most the time if you do it practically right beside them. If you get a wrench, and use it to tamper with generators, to create a DIY timebomb.
